perjantai 15. heinäkuuta 2011

Suomalainen peliteollisuus

Edge magazine has done a feature of Finland’s growing game industry. The two-part feature’s first part introduces the industry in brief whilst the second part is a nice discussion with some of Finland’s most successful game companies’ and institutes’ key personnel. The feature also includes profiles of each company.

  • RedLynx Making addictive games isn’t a trial for this Helsinki developer.
  • Remedy Entertainment A developer with the ambition and drive to consistently break new ground.
  • Rovio This growing company’s ambitions don’t stop at one monster-sized hit.
  • Housemarque From its roots in the Amiga demoscene, this developer is focused on the future.
  • Frozenbyte The Peter Pan of Finland’s developers, Frozenbyte refuses to grow up.
  • Futuremark A leader in the benchmarking field expands into game development.

This is due, in no small part, to an international focus stamped not just into the DNA of developers here, but of nearly every Finn. Finland has a population of only 5.4 million and, as we learn, the small domestic market provided by this modest population means that companies from every sector are looking outwards to the global market. More than that, high localisation costs result in the nation’s children watching films and TV, listening to music and playing games in English.

Suomessa monen pelintekijän juuret ovat klassisen tietokone aikakauden legendoissa eli Commodore Amigassa ja sen demokulttuurissa.

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